#ifdef BandAidCompiler
#include BandAidCompiler
#endif

        DEPLIBS = $(DEPXLIB)
LOCAL_LIBRARIES = $(XLIB)
  SYS_LIBRARIES = -lm

OBJS =	main.o interface.o file.o setup.o init.o animate.o game.o program.o \
	update.o box.o collision.o hit.o display.o 3d.o gr.o graphics.o \
	objects.o input.o actions.o maze.o console.o mapper.o \
        radar.o lowlib.o highlib.o status.o unix.o util.o intersect.o \
	drone.o warrior.o shooter.o eliza.o buddy.o vdesign.o mdesign.o \
	menu.o icounter.o message.o cosell.o XMultiSync.o

SRCS =	main.c interface.c file.c setup.c init.c animate.c game.c program.c \
	update.c box.c collision.c hit.c display.c 3d.c gr.c graphics.c \
	objects.c input.c actions.c maze.c console.c mapper.c \
	radar.c lowlib.c highlib.c status.c unix.c util.c intersect.c \
	drone.c warrior.c shooter.c eliza.c buddy.c vdesign.c mdesign.c \
	menu.c icounter.c message.c cosell.c XMultiSync.c


ComplexProgramTarget(xtank)
