Microsoft Knowledge Base |
|
INFO: Why Shadows Are Not Cast Through Volume Shaders |
|
|
Last reviewed: July 14, 1997
Article ID: Q171305 |
|
The information in this article applies to:
SUMMARYThis article is provided to offer a solution for a common problem that occurs when attempting to cast shadows through volume shaders. If shadows are not cast when you shine light through objects with volume shaders applied, then all the necessary mental ray command line options may not be on. The solution is to turn on the following mental ray command line options:
REFERENCESIf you have any questions concerning the information contained in this article, contact support@softimage.com by e-mail. |
|
Keywords : kbgraphic kbtshoot si si3d si3dmr kbinfo
©1997 Microsoft Corporation. All rights reserved. Legal Notices. |