Microsoft Knowledge Base

How To Paint Global Textures When Local Textures Are Present

Last reviewed: November 27, 1996
Article ID: Q159026
The information in this article applies to:
  • Softimage 3D for IRIX, versions 3.5, 3.51

SUMMARY

If your scene contains both global and local textures and you want to paint the global texture, you can do this by using Paint's 'Clip Db' browser. This utility can be used with both local and global pictures that are mapped onto an object. It allows you to toggle and paint whichever picture you desire.

REFERENCES

Softimage 3D Reference Guide: I to Z Appendices, Paintly Effects, pages 1034-1038

If you have any questions concerning the information contained in this article, contact support@softimage.com by e-mail.


KBCategory: kbusage kbgraphic kbhowto
KBSubcategory:
Additional reference words: 3.50 3.51 si si3d si3dgen pfx



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Last reviewed: November 27, 1996
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