Microsoft Knowledge Base |
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PRB: Camera Controls Produce the Appearance of Object Jaggedness |
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Last reviewed: November 27, 1996
Article ID: Q159023 |
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The information in this article applies to:
SUMMARYWhen you zoom in on an object, you notice jagged edges on the texture maps.
CAUSEWhen you launch Softimage 3D, the default angle for the camera's field of view is about 41 degrees (located in Camera->Settings in the Custom Angle field). When you zoom into your model, the position of the camera does not change, but the lens' Custom Angle (or "field of view") gets smaller. Pressing the 'a' Supra key does not change this angle value, but positions the camera just far enough from the model that it fits within the field of view angle and occupies a "frame all" area in the perspective view. When the angle of view is too small, errors in the texture display appear.
ResolutionThis procedure will help you understand how certain camera controls affect your scene.
REFERENCESIf you have any questions concerning the information contained in this articled, contact support@softimage.com
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KBCategory: kbdisplay kbgraphic kbhowto kbprb
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