LM1: Actor Starts Before Previous Actor is Triggered
  
PSS ID Number: Q186327
Article last modified on 04-07-1999
 
WINDOWS:1.0
 
WINDOWS
 

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The information in this article applies to:
 
 - Microsoft Liquid Motion for Windows 1.0 
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SYMPTOMS
========
 
If you apply the When Triggered Start property to an actor, and apply the When
Previous Ends or When Previous Starts property to another actor, the subsequent
actors will start playing when the previous actor is triggered.
 
If you replay the animation, the subsequent actors will start playing at the same
interval they were triggered the first time you played the animation.
 
NOTE: To apply the When Triggered Start, When Previous Ends or When Previous
Starts properties, right-click the actor, click Properties on the menu that
appears, and then click the Timing tab.
 
RESOLUTION
==========
 
To work around this behavior, close and reopen your animation. To do this,
follow these steps:
 
1. On the File menu, click Save.
 
2. On the File menu, click Close.
 
3. On the File menu, click the name of the file you saved in step 1.
 
STATUS
======
 
Microsoft has confirmed this to be a problem in the Microsoft products listed at
the beginning of this article.
 
Additional query words: 1.0
 
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Keywords          : lmtiming 
Version           : WINDOWS:1.0
Platform          : WINDOWS
Hardware          : x86
Issue type        : kbbug
Solution Type     : kbpending
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Copyright Microsoft Corporation 1999.