PRB: DOF Output Shader Creates Artifact Dots
  
PSS ID Number: Q184927
Article last modified on 04-30-1998
 
IRIX:3.7,3.71; WINNT:3.7,3.71
 
IRIX winnt
 

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The information in this article applies to:
 
 - SOFTIMAGE 3D for IRIX, versions 3.7, 3.71
 - SOFTIMAGE 3D for Windows NT, versions 3.7, 3.71
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SYMPTOMS
========
 
A scene using the DOF output shader creates "artifact dots" in the rendered
.pic file.
 
CAUSE
=====
 
This is caused by the DOF output shader's Antialiasing default value of 0
(zero).
 
RESOLUTION
==========
 
Increase the DOF output shader's Antialiasing value to 2 or 3. The artifact
dots will no longer appear in the rendered file.
 
REFERENCES
==========
 
If you have any questions concerning the information contained in this
article, contact support@softimage.com by e-mail.
 
Additional query words: si si3d si3dren
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Keywords          : si si3d si3dren
Version           : IRIX:3.7,3.71; WINNT:3.7,3.71
Platform          : IRIX winnt
Issue type        : kbprb
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Copyright Microsoft Corporation 1998.