HOWTO: Inverse the Motion of Objects
  
PSS ID Number: Q184914
Article last modified on 04-30-1998
 
IRIX:3.7,3.71; WINNT:3.7,3.71
 
IRIX winnt
 

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The information in this article applies to:
 
 - SOFTIMAGE 3D for IRIX, versions 3.7, 3.71
 - SOFTIMAGE 3D for Windows NT, versions 3.7, 3.71
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SUMMARY
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This article offers a precise method for inversing the motion of objects.
 
MORE INFORMATION
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1. Select the objects with the Fcurves you want to inverse.
 
2. From the Motion module, select Sequence, then Selection. In the dialog
   box, set a value of -1.0 in the Scaling (factor) field.
 
3. Also in the Selection dialog box, set the Offset value so that it is
   equal to the length of the sequence you want to scale (that is, for
   scaling frames 1 to 100, set the value to 100).
 
REFERENCES
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If you have any questions concerning the information contained in this
article, contact support@softimage.com by e-mail.
 
Additional query words: si si3d si3dmot
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Keywords          : si si3d si3dmot
Version           : IRIX:3.7,3.71; WINNT:3.7,3.71
Platform          : IRIX winnt
Issue type        : kbhowto
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Copyright Microsoft Corporation 1998.