INFO: Defining Global and Local Coordinates with Expressions
  
PSS ID Number: Q173736
Article last modified on 09-12-1997
 
IRIX:3.51,3.7; WINDOWS NT:3.51,3.7
 
IRIX NT WINDOWS
 

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The information in this article applies to:
 
 - Softimage 3D for IRIX, versions 3.51, 3.7
 - Softimage 3D for Windows NT, versions 3.51, 3.7
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SUMMARY
=======
 
When writing an expression, you usually enter the object's name as in the
following example:
 
   Object.fcurve
 
The default transformation types used in expressions are local coordinates.
In order to specify global transformations instead of local, you must add
.G between the object name and the fcurve, as in the following example:
 
  Object.G.fcurve
 
REFERENCES
==========
 
If you have any questions concerning the information contained in this
article, contact support@softimage.com by e-mail.
 
Additional query words: si si3d si3dmot
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Version           : IRIX:3.51,3.7; WINDOWS NT:3.51,3.7
Platform          : IRIX NT WINDOWS
Issue type        : kbinfo
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Copyright Microsoft Corporation 1997.