Microsoft SideWinder Force Feedback Pro Readme.txt File
  
PSS ID Number: Q173606
Article last modified on 09-24-1997
 
WINDOWS:1.0
 
WINDOWS
 

======================================================================
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The information in this article applies to:
 
 - Microsoft SideWinder Force Feedback Pro
---------------------------------------------------------------------
 
SUMMARY
=======
 
This article contains a copy of the information in the "SW Force Feedback
Pro Readme.txt" file included on the Microsoft SideWinder Force Feedback
compact disc.
 
MORE INFORMATION
================
 
Readme File for Microsoft SideWinder Force Feedback Pro
-------------------------------------------------------
 
This document provides late-breaking or other information that supplements
the Microsoft SideWinder Force Feedback Pro Joystick Online User's Guide.
 
To learn more about the Microsoft game devices, as well as other Microsoft
hardware products and updates, visit our World Wide Web site at
http://www.microsoft.com/hardware/
 
------------------------- CONTENTS -------------------------
 
Part 1: GENERAL INFORMATION ON GAME PORTS AND SOUND CARDS
 
1.1 Don't Connect Your Game Device to a Network AUI Port
1.2 Game Port Y-Cables
1.3 Game Port Extender Cables
1.4 Game Port and Sound Card Issues
 
Part 2: GAMES-COMPATIBILITY WITH SIDEWINDER DIGITAL-ONLY DEVICES
 
2.1 Games That May Exhibit Problems
2.2 Notes on Other Games and Programs
2.3 Hot Plugging
2.4 Mode Switching
 
Part 3: COMPATIBLE GAME PORTS
 
3.1 Use the Latest Drivers from Your Sound Card Manufacturer
3.2 Motherboard Game Ports
3.3 Game Port Add-on Connectors
3.4 Using the SideWinder Game Pad's Pass-through Connector
3.5 Abnormal Termination of a Game (or other program)
3.6 Drivers for Creative Labs and Ensoniq Sound Cards
 
Part 4: SOUND CARDS THAT NEED SPECIAL SETUP
 
4.1 Incompatible Sound Cards
4.2 Aztech Sound Cards
4.3 Logitech SoundMan
4.4 Turtle Beach Wave Front and TBS 2000
4.5 Boca Sound Expression
 
Part 5: USING FORCE FEEDBACK
 
5.1 Changing the Force Level to your Joystick Affects Return-to-Center
5.2 Low Force Level Setting Affects the Test Forces
5.3 Diminishing Forces as the Handle is Moved from Center
5.4 Connecting the Joystick to a SideWinder Game Pad
5.5 Erratic Throttle Operation in Some Non-Force Feedback Games
 
Part 6: TROUBLESHOOTING
 
Part 1: GENERAL INFORMATION ON GAME PORTS AND SOUND CARDS
=========================================================
 
1.1 Don't Connect Your Game Device to a Network AUI Port
--------------------------------------------------------
 
Network adapters with an AUI 15-pin port resemble the standard game port.
If you plug your SideWinder game device into a network port, you may
damage the game device or network card.
 
1.2 Game Port Y-Cables
----------------------
 
Don't use a y-cable to connect your SideWinder game device to your computer
because some y-cables can damage your game device.
 
1.3 Game Port Extender Cables
-----------------------------
 
Don't use a game port extender cable to connect the SideWinder game device
to your computer. Extender cables can severely reduce the performance of
your game device.
 
1.4 Game Port and Sound Card Issues
-----------------------------------
 
If you plug your SideWinder game device into a game port of one of the
following sound cards, your joystick or game pad may experience problems or
may not work.
 
(Also note that SideWinder game devices are designed to work with only
one game port installed; using multiple game ports may cause problems.)
 
 - Diamond Edge 3D (Diamond Multimedia Systems, Inc.) or other Nvidia-
   based 3D accelerator card.
 
   The onboard game port is incompatible with the Microsoft game devices
   digital drivers. To use the joystick or game pad, you must install a
   standard game port.
 
 - Game Jammer PC Card (New Media Systems Corp.)
 
   This game port may experience problems with digital-only devices such
   as the SideWinder game pad, SideWinder Precision Pro, and SideWinder
   Force Feedback Pro.
 
 - Hewlett-Packard HP4000CT laptop docking station (Hewlett-Packard Co.)
 
   This game port may experience problems with digital-only devices such as
   the SideWinder game pad, SideWinder Precision Pro, and SideWinder Force
   Feedback Pro.
 
 - Media Vision Prosonic and Pro Audio 3D(Media Vision, Inc.)
 
   This game port may experience problems with digital-only devices such
   as the SideWinder game pad, SideWinder Precision Pro, and SideWinder
   Force Feedback Pro. If you have problems, try loading the DOS drivers
   for the card.
 
   For the SideWinder 3D Pro to work properly, you must load the MS-DOS
   drivers as well as the Windows drivers. If you still experience
   problems, use the SideWinder 3D Pro in analog mode.
 
 - Microcomputer Microconnect 34
 
   You may experience problems (such as erratic button presses) with games
   if you have the sound on. If you disable the sound, your game should
   play properly.
 
 - Mwave sound card (IBM Corp.), used in the IBM Aptiva
 
   You may experience problems (such as erratic button presses) with games
   if you have the sound on. If you disable the sound, your game should
   play properly.
 
 - Quick Shot PCMCIA (Bondwell Global, Ltd.)
 
   To properly configure this game port, you need to obtain one of the
   manufacturer's new drivers: JOYA.COM or JOYB.COM. For more information,
   contact Quick Shot.
 
 - Roland RAP 10/AT (Roland Corp.)
 
   This game port may experience problems with digital-only devices such as
   the SideWinder game pad and SideWinder Precision Pro; and is
   incompatible with the SideWinder Force Feedback Pro.
 
 - Sound Blaster 16 SCSI-1 (Creative Labs, Inc.)
 
   This game port may experience problems with digital-only devices such as
   the SideWinder game pad, SideWinder Precision Pro, and SideWinder Force
   Feedback Pro.
 
   NOTE: All other Sound Blaster game ports are compatible with digital-
   only game devices.
 
 - TeleVideo TeleWave Q32/SRS (TeleVideo, Inc.)
 
   This game port may experience problems with digital-only devices such as
   the SideWinder game pad, 3D Pro, and Force Feedback Pro. If you have
   problems, try loading the DOS drivers for the card.
 
   For the SideWinder 3D Pro to work properly, you must load the MS-DOS
   drivers as well as the Windows drivers. If you still experience
   problems, use the SideWinder 3D Pro in analog mode.
 
 - Chromatic MPACT
 
   This sound card is not compatible with any SideWinder game device except
   for the SideWinder 3D Pro, which can be operated in Analog mode.
 
 - Toshiba Tecra 700CT notebook computer (Toshiba America, Inc.)
 
   Uses a built-in game port which may produce erratic results.
 
 - Toshiba Tecra 720 notebook computer (Toshiba America, Inc.)
 
   In Low power mode, there is not enough power available for the
   SideWinder game pad to work properly from the docking station game
   port or from a PCMCIA-based game port. If you switch to Full power,
   both game ports work properly. For information about changing the
   notebook setting to Full power, see your computer's manual.
 
 - Sound cards or systems using the ESS or Opti chip sets
 
   You may experience problems or poor performance with games if you have
   the sound on. To correct this problem, the "Use Single Mode DMA" setting
   should be selected from Control Panel\Multimedia\Advanced\Audio devices,
   double click the "Audio for ...", click the settings button, check the
   box for "Use single Mode DMA"
 
Part 2: GAMES-COMPATIBILITY WITH SIDEWINDER DIGITAL-ONLY DEVICES
================================================================
 
2.1 Games That May Exhibit Problems
-----------------------------------
 
The games below may experience problems with SideWinder digital-only game
devices (SideWinder Game Pad, SideWinder Precision Pro, and SideWinder
Force Feedback Pro). Digital-only game devices are designed specifically
for Windows and may have problems establishing proper communication with
these non-Windows-based games. You may want to check with the game
publisher for possible updates or patches to their product.
 
GAME                              Publisher
----                              ---------
 
AH-64D Longbow                    Origin Systems, Inc
Alien Odyssey                     Argonaut Software, Ltd.
Body Count                        Capstone (IntraCorp, Inc.)
Corridor 7                        Capstone (IntraCorp, Inc.)
Cyberia                           Interplay Productions, Inc.
Cyberia 2                         Interplay Productions, Inc.
Delta V                           Bethesda Softworks, Inc.
Earthworm Jim: The Whole Can      Interactive Entertainment, Inc.
of Worms Playmates
Flight Unlimited (DOS version)    Looking Glass Technologies, Inc.
Football Pro '96                  Sierra On-Line, Inc.
Full Throttle                     LucasArts Entertainment Co.
Hardball 5                        Accolade, Inc.
Iron Assault                      Virgin Interactive Entertainment, Inc.
Mortal Kombat I                   Acclaim Entertainment, Inc.
Need For Speed                    Electronic Arts
Raiden                            Imagitec Design, Inc.
Savage Warriors                   Mindscape, Inc.
Screamer                          Virgin Interactive Entertainment, Inc.
Star Trek 25th Anniversary        Interplay Productions, Inc.
Star Wars: Rebel Assault I
and II                            LucasArts Entertainment Co.
Shattered Steel                   Interplay Productions, Inc.
SuperKarts                        Manic Media Productions, Ltd.
System Shock                      Origin Systems, Inc.
Terminator: Future Shock          Bethesda Softworks
Tetris                            Spectrum HoloByte, Inc.
TFX                               Ocean Software, Ltd.
The Dig                           LucasArts Entertainment Co.
Ultimate Body Blows               European Leisure Software Publishers
                                  Assoc.
Wetlands                          New World Computing, Inc.
Zoop                              Viacom International, Inc.
 
2.2 Notes on Other Games and Programs
-------------------------------------
 
 - Mech Warrior II (Activision)
 
   Mech Warrior II does not operate correctly with the hat switch on the
   SideWinder Precision Pro and SideWinder Force Feedback Pro. Use the
   "control configuration" provided with Mech Warrior II to assign the
   correct directional commands to the hat switch.
 
 - Descent and Descent II (Interplay Productions, Inc.)
 
   You need to run these games with the "-joypolled" command switch.
   For more information, check the Descent or Descent II Readme file.
 
 - Indiana Jones and the Fate of Atlantis (LucasArts Entertainment Co.)
 
   For the SideWinder game device to work correctly, do not use the game's
   joystick calibration feature.
 
 - Day of the Tentacle (LucasArts Entertainment Co.)
 
   For the SideWinder game device to work correctly, do not use the game's
   joystick calibration feature.
 
 - Lode Runner (Sierra On-Line, Inc.)
 
   To activate a move that your game has pre-assigned to a game pad button,
   you will need to press the button twice.
 
 - Mega Man X (Capcom Entertainment, Inc.)
 
   In order to get the most functionality from this game, select the Capcom
   controller in the game's Option Mode screen.
 
 - Wing Commander 3 & 4 (Origin Systems, Inc.)
 
   For the SideWinder game pad to work correctly with these games, you need
   an alternate joystick DLL file (WC3JOY.DLL or WC4JOY.DLL) that is
   available from Origin Systems.
 
 - NFL Quarterback Club '97 (Acclaim Entertainment, Inc.)
 
   When played with a SideWinder game device, this game detects a single
   game device as two game devices. In the case of a joystick, only buttons
   1 and 2 on the joystick work with this game. When using a game pad, only
   buttons A and B work with this game.
 
2.3 Hot Plugging
----------------
 
Some games will not detect a game device that you connect during game
play. To change or add a game device, exit your game, connect the game
device you want to use for that game session, and then re-start your game.
 
Connecting your game device during game play may work better with either
the Editor, Activator, or Control Panel running.
 
2.4 Mode Switching
------------------
 
In some games, when you switch from a SideWinder game pad to a SideWinder
joystick during game play, the game will not recognize the joystick. In
these cases, you may need to recalibrate the joystick in your game in order
for it to work properly. Or, you may need to restart your game.
 
For more information about joystick calibration, refer to your game's
manual.
 
Part 3: COMPATIBLE GAME PORTS
=============================
 
3.1 Use the Latest Drivers from Your Sound Card Manufacturer
------------------------------------------------------------
 
To ensure the compatibility, be sure you have the latest drivers for your
sound card. For full compatibility with the SideWinder Force Feedback Pro,
the drivers must be DirectX 5.0 certified. Most sound card manufacturers
have a BBS or Worldwide Web site with their latest drivers. Refer to the
your sound card manual for that location.
 
3.2 Motherboard Game Ports
--------------------------
 
Some computers have a gameport on the motherboard, and most pass the MIDI
lines (needed for force feedback to operate) out to the game port
connector. If your gameport is on the motherboard, consult your system
manual to be sure your gameport contains an MPU-401 compatible MIDI port
that is available at the game port connector.
 
3.3 Game Port Add-on Connectors
-------------------------------
 
Some high-end audio sound cards have a gameport add-on connector that
does not pass the MIDI lines (needed for force feedback to operate) out
to the gameport. These cards are not, and cannot be made, compatible.
 
3.4 Using the SideWinder Game Pad's Pass-through Connector
----------------------------------------------------------
 
The SideWinder Force Feedback Pro should be connected directly to your
computer's gameport. However, it will usually work when connected via the
pass-through connector of a SideWinder game pad. If you experience any
trouble in pass-through mode, connect the stick directly to your gameport.
(If you have a MIDI-splitter cable, you will need to bypass that and plug
directly into the gameport.
 
3.5 Abnormal Termination of a Game (or other program)
-----------------------------------------------------
 
Sometimes a game or other program will terminate unexpectedly, causing the
SideWinder Force Feedback Pro to keep moving. To reset the joystick and
stop the movement, unplug the joystick and plug it back into the game port.
 
3.6 Drivers for Creative Labs and Ensoniq Sound Cards
-----------------------------------------------------
 
If you experience problems with any of the following sounds cards:
 
 - Sound Blaster from Creative Labs
 - Audio PCI from Ensoniq
 - Soundscape from Ensoniq
 - Soundscape Elite from Ensoniq
 - Vivo from Ensoniq
 
Please load the appropriate driver from the CD. To do this:
 
1. Place the CD in your CD drive.
2. Choose "Explore the CD."
3. Find the "Sound Card Drivers" folder.
4. Open the folder and double-click the appropriate driver to load it.
 
Part 4: SOUND CARDS THAT NEED SPECIAL SETUP
===========================================
 
4.1 Incompatible Sound Cards
----------------------------
 
The following sound cards are known to be incompatible with the SideWinder
Force Feedback Pro, and as a result, will not allow the joystick to
operated in the force feedback mode.
 
 - Mozart 16
 - ATI Stereo FIX
 - Roland Rap 10
 - NEC PC98 CX3 and its integrated sound system
 
4.2 Aztech Sound Cards
----------------------
 
Make sure you have the latest sound card drivers available from Aztech.
Some Aztech sound cards such as the Multimedia Pro AB and the 3D Stereo
require you to run their DOS based configuration program in order to enable
the external MIDI port (required for force feedback to work). Follow the
instructions provided with your sound card for using this program and
setting up the external MIDI port (a.k.a. MPU-401) functionality.
 
4.3 Logitech SoundMan
---------------------
 
Make sure you have the latest sound card drivers available from Logitech.
The LogiTech SoundMan sound card may automatically disable the external
MIDI port (required for force feedback to work). To configure your LogiTech
sound card, choose Basic Configuration 0000. For detailed instructions, see
the following steps.
 
1. Open the Windows Device Manager by right-clicking My Computer and
   choosing Properties, then Device Manager.
 
2. Make sure View Devices By Type is selected.
 
3. Scroll down the list to Sound, video and game controllers, and then
   click the (+) icon to display the list of controllers connected to your
   computer. Click the entry in the list that identifies the Logitech
   SoundMan sound card.
 
4. Click Properties to open the Properties dialog.
 
5. Click the Resources tab.
 
6. Deselect the Use automatic settings check box.
 
7. Select Basic configuration 0000 from the Setting based on list box.
 
8. If this results in a device conflict message appearing in the
   Conflicting device list, then change the settings for either the sound
   card or the conflicting device. Look for one of the following values:
 
      0300 - 0307
      0310 - 0317
      0320 - 0327
      0330 - 0337
 
For more information, open the Windows Hardware Conflict Troubleshooter.
 
4.4 Turtle Beach Wave Front and TBS 2000
----------------------------------------
 
Make sure you have the latest sound card drivers available from Turtle
Beach. These cards may automatically disable the external MIDI port
(required for force feedback to work) by default.
 
To configure these Turtle Beach sound cards, choose Basic Configuration
0001. For detailed instructions, see the following steps:
 
1. Open the Windows Device Manager by right-clicking My Computer and
   choosing Properties, then Device Manager.
 
2. Make sure View Devices By Type is selected.
 
3. Scroll down the list to Sound, video and game controllers, and then
   click the (+) icon to display the list of controllers connected to your
   computer. Click the entry in the list that identifies your Turtle Beach
   sound card.
 
4. Click Properties to open the Properties dialog.
 
5. Click the Resources tab.
 
6. Deselect the Use automatic settings check box.
 
7. Select Basic configuration 0001 from the Setting based on list box.
 
8. If this results in a device conflict message appearing in the
   Conflicting device list, then change the settings for either the sound
   card or the conflicting device. For more information, open the Windows
   Hardware Conflict Troubleshooter.
 
4.5 Boca Sound Expression
-------------------------
 
Make sure you have the latest sound card drivers available from Boca.
Versions dated earlier than 3/29/96 may exhibit problems when used with
the SideWinder Force Feedback Pro. Experiment with various configuration
settings for the Sound Expression MPU401 entry in the Sound, video and
game controllers device list. If this results in a device conflict, then
change the settings for either the sound card or the conflicting device as
described in the Windows Hardware Conflict Troubleshooter.
 
Part 5: USING FORCE FEEDBACK
============================
 
5.1 Changing the Force Level to your Joystick Affects Return-to-Center
----------------------------------------------------------------------
 
If you change the Force Feedback setting to Off on the Settings page of
the Game Controller Properties, no forces will be present at the joystick.
This no-force setting also interacts with and affects the Return to Center
(which is a force) setting.
 
5.2 Low Force Level Setting Affects the Test Forces
---------------------------------------------------
 
At Low force settings, some forces in the Control Panel Test Forces
property page may not be discernible, such as the "Car Engine Idle."
 
5.3 Diminishing Forces as the Handle is Moved from Center
---------------------------------------------------------
 
As you move the joystick handle farther forward, back, right, or left,
regardless of what game you are playing, the level of the forces you feel
is reduced. Force that appear weak with the handle at the center position,
may disappear as the handle is moved to its extreme limits.
 
5.4 Connecting the Joystick to a SideWinder Game Pad
----------------------------------------------------
 
You can use your SideWinder Force Feedback Pro when connected to a
SideWinder game pad and the pass-through mode (with the Mode switch)
selected on the game pad. However, you may still receive active forces
to the joystick when the game pad is switched out of pass-through mode.
 
5.5 Erratic Throttle Operation in Some Non-Force Feedback Games
---------------------------------------------------------------
 
The throttle display, such as in airplane cockpit, may behave erratically
in some games of this type causing some visual distraction. To elimiate
this problem, you can unplug the SideWinder Force Feedback Pro from the AC
supply and use the joystick in its non-powered mode.
 
Part 6: TROUBLESHOOTING
=======================
 
This section contains answers to specific questions you may have. For
additional troubleshooting information, see the Trouble-shooting sections
of the Online User's Guide for your SideWinder game device and the Game
Device Profiler Online Help.
 
QUESTION: When using the Windows Control Panel, Game Controllers
properties, Test page, certain buttons don't light up on the image when
I press them on my SideWinder Force Feedback Joystick. Is my joystick
defective?
 
ANSWER: This is normal operation if you have assigned game actions to
these buttons and the Profile Activator is running with the associated
profile activated. If the Profile Activator is not running, a problem
with your joystick is indicated.
 
QUESTION: In the Control Panel, I see a "Game Controllers" icon, but I
can't open it; or, I can open it, but my joystick is listed as "not
connected."
 
ANSWER: If you previously had a game port, but it was removed, the Setup
program incorrectly detects that you still have a game port. Install a card
with a game port (such as a sound card), and then run Setup again.
 
If there is no response from the joystick, or the Windows Device Manager
reports that the joystick is not present, not working properly, or does not
have all of its drivers installed, perform the following procedure.
 
To resolve your joystick problem:
 
1. Start the computer in Safe mode since real-mode device drivers may
   conflict with the Windows drivers and disable the game port. (For step-
   by-step instructions, consult your Windows manual.)
 
2. Remove the GamePort Joystick from the Control Panel Device Manager and
   then add it again:
 
   a. Click the Start button, point to Settings, and then click Control
      Panel.
  b. Double-click the System icon and then click the Device Manager tab.
  c. Double-click Sound, Video, and Game Controllers, and then check for a
     GamePort Joystick. If one exists, click it and then click Remove.
  d. Click OK, and then click Close.
 
To add the GamePort Joystick, or if there is no GamePort Joystick entry,
run the Add New Hardware Wizard in the Control Panel. For more information,
consult your Windows manual.
 
3. Verify that the GamePort Joystick is working at the MS-DOS level. To do
   so, try to use the joystick with an MS-DOS-based  game. Refer to the
   game's manual for information about configuring the joystick.
 
QUESTION: The General tab on the Control Panel/Game Controllers does not
list the new game pad when I plug it into first game pad(s) already
connected to the computer.
 
ANSWER: This is normal operation. To get the game pad to appear in the
list, click the Advanced tab and then the General tab again.
 
QUESTION: I just turned on my computer and opened the Control Panel. Why
don't I see Game Controllers icon?
 
ANSWER: Your sound card may not be initialized properly due to a game port
or driver problem.
 
To reinitialize your sound card so that you can access Game Device
Properties:
 
1. Click the Start button, point to Settings, and then click Control Panel.
2. Double-click the System icon, and then click the Device Manager tab.
3. Double-click Sound, Video, and Game Controllers, select Gameport
   Joystick (or the device that has an error), and  then click Properties.
4. Click the Resources tab, and then click Set Configuration Manually.
5. Clear the Use Automatic Settings check box, and then click OK.
6. In System Properties, click OK, close the Control Panel, and then
   restart your computer.
 
QUESTION: What's the minimum system configuration I need to run the
SideWinder Game Device Software 2.0?
 
ANSWER: You must have a personal computer with a 486DX/66 or higher
processor, with 8 megabytes of RAM, 6 megabytes of available hard disk
space, 256-color VGA or better display, and running Windows.
 
QUESTION: Why doesn't my SideWinder game device work when I restart my
computer in MS-DOS mode ("real mode")?
 
ANSWER: Other than the SideWinder 3D Pro, SideWinder game devices digital-
only devices. Only games that run under Windows or in an MS-DOS window
under Windows will work with digital game devices.
 
QUESTION: I connected a game device while I was playing a game, but the
game does not recognize it. What's the problem?
 
ANSWER: Some games do not recognize game devices that are connected after
the game has already been started. To change or add a game device, exit
your game, connect all of the game devices you want to use for the session,
and then re-start your game.
 
QUESTION: The Test page of the Game Controller Properties shows the
joystick handle still twisting after I let go. Why is this happening?
 
ANSWER: This is normal behavior for a digital joystick.
 
QUESTION: I'm having trouble calibrating my joystick in my game's joystick
calibration routine; what do I need to do?
 
ANSWER: If your game's joystick calibration routine requires you to press
a button (such as the trigger) on your joystick, the game will not "see"
the button press if you have changed the way this button works in your game
by means of the Profile Editor. It is recommended that you do not change
the functions of the primary button(s) on your joystick.
 
QUESTION: I have more than one game port on my computer; will this pose any
sort of problem when using SideWinder game devices?
 
ANSWER: Multiple game ports can cause the game device to not function,
especially in the case of a SideWinder Force Feedback Pro. The solution is
to remove or disable any game port not being used by removing the board or
following the manufacture's instructions on disabling it.
 
QUESTION: I had my analog controller connected to my computer with a status
of "OK" in the Game Controllers properties window then I added a SideWinder
game device. Now my analog controller is not in the list, but there are two
SideWinder devices. How do I get my analog controller back in the list so
that I can use it.
 
ANSWER: SideWinder game device take priority in the Control Panel when
they are connected. To use your analog controller, reconnect it to the game
port and assign it to ID1 as described under "My other game device isn't
working" in the Online User's Guide.
 
Also, you can remove unwanted game controllers from the list in the Game
Controllers properties window by selecting it and clicking the Remove
button.
 
CORRECTIONS
-----------
 
In the printed Getting Started booklet, reference is made to "MIDI
Troublshooter" and "Troubleshoot MIDI button." These should read "Force
Feedback Troubleshooter" and "Troubleshoot Force Feedback button"
respectively.
 
Additional query words: read me side winder forcefeedback feed back 1.00
gaming joy stick
======================================================================
Keywords          : joystick sidewinder
Version           : WINDOWS:1.0
Platform          : WINDOWS
Issue type        : kbreadme
=============================================================================
Copyright Microsoft Corporation 1997.