Knowledge Base

SAMPLE: Mipmapping in Direct3D Immediate Mode

PSS ID Number: Q166959

Article Last Modified on 12-7-2001


The information in this article applies to:

A mipmap is a sequence of textures, each of which is a representation of the same image at varying resolutions. The sequence of textures in a mipmap are progressively lower in resolution and each image in the mipmap is a power of two smaller than the previous level. The Mipmap.exe sample demonstrates how to create and use a mipmapped sequence of textures in the Hardware Emulation Layer. A mipmap is a sequence of textures, each of which is a representation of the same image at varying resolutions. The sequence of textures in a mipmap are progressively lower in resolution and each image in the mipmap is a power of two smaller than the previous level. The Mipmap.exe sample demonstrates how to create and use a mipmapped sequence of textures in the Hardware Emulation Layer.

Summary

The following file is available for download from the Microsoft Download Center:

Mipmap.exe
For additional information about how to download Microsoft Support files, click the article number below to view the article in the Microsoft Knowledge Base:
Q119591 How to Obtain Microsoft Support Files from Online Services
Microsoft used the most current virus detection software available on the date of posting to scan this file for viruses. Once posted, the file is housed on secure servers that prevent any unauthorized changes to the file.

Additional query words: GdiDirect3D

Keywords: kbfile kbSample
Issue Type:
Technology: