target_sources(dune PRIVATE
	Barracks.cpp
	BuilderBase.cpp
	ConstructionYard.cpp
	GunTurret.cpp
	HeavyFactory.cpp
	HighTechFactory.cpp
	IX.cpp
	LightFactory.cpp
	Palace.cpp
	Radar.cpp
	Refinery.cpp
	RepairYard.cpp
	RocketTurret.cpp
	Silo.cpp
	StarPort.cpp
	StructureBase.cpp
	TurretBase.cpp
	Wall.cpp
	WindTrap.cpp
	WOR.cpp
)
