This is the Bolmaster Object Generator file creator.

For every block there is an entry in the BMOG table.  BMOG_Gen produces
this table from text files.  This is the format:

See the routine .bmoggen in the Source for details.

A number of entries which look like:

block number
pixel map number
micronet
optional bmog entries
zero to terminate

Micronet flags
O - ordinary solid indestructable object
E - normal explosive - can't be set off by a nut, but can by a nearby
    exploding D.
H - high explosive - can be set off by a headbutt
D - detonator.  Will convert an H explosion into an E explosion.  Otherwise
    acts as H.
T - As H, but transparent to enemy fire.

    