|                          Notes for Tiles
|                        by R.I.D.Macfarlane
|                  Issue 1.62 on 2nd May, 2001
|
| Note: Text strings must be numbered sequentially. Line numbers must be 
|       separated from the text by either "." or "," or ";"
|
1.Tiles by Ian Macfarlane,copyright May,2001|MClick SELECT over the bar icon to start.|MClick MENU and SELECT over Summary in Info submenu for the object of the game
2.Use the MENU button to bring up the menu.|MChoose 'Play' to display the playing windows.|M The SELECT and ADJUST buttons should not be used.
3.Click SELECT over the chosen letter in your rack and drag over the matching letter in the board.|M Click SELECT on the background of the rack to check if play is possible.
4.The folder which contains the data files should be displayed. To load game:|MDouble-click over the Language folder and Drag the icon's dashed box of the chosen file into the window
5.These are the rack letters of |M^, you have finished your turn.|MPlay passes to @
6.These are the rack letters of |MThe current player is ^letters to play|MThe next player to play is @ 
7.These are the rack letters of |M^ has one more letter to play before play passes to @ 
8., Click SELECT over the chosen letter in your rack.|MDrag this letter to the matching letter on the board and release.
9.This is the scoring window of 
10. total
11.    Bonus
12.    Minus
13.bonus
14.outline font
15.Font not found.  The system font will be used.
16.No change in font
17.System
18.SYSTEM
19.system
20.Setup
21.font
22.OR
23.border sprites
24.written for program V 
25.FileType: 
26.word
27.None
28.NONE
29.none
30.No
31.NO
32.no
33.Yes
34.YES
35.yes
36.with
37.without
38.Default
39.default
40.DEFAULT
41.Existing
42.existing
43.EXISTING
44., Click SELECT over the selected letter in your rack and Drag and release over the pool window.
45., Click SELECT over the pool window and Drag and release the tile over your rack.
46.Upper
47.UPPER
48.upper
49.Lower
50.LOWER
51.lower
52.File was not found: ^
53.The icon file has not been used. Reason: 
54.the data file was not found or was a directory.
55.the sprite file was not found.
56.the date/time stamps of the files are not the same.
57.sprite "@@@" was not found in the file.
58.sprite uses 256 colours, but the display mode does not.
59. and also 
60. Well done! 
61. Great! 
62. Good! 
63.you've got 
64.you have finished 
65.that's all the letters of 
66. O.K.! , so you don't want to finish this one
67. Are you really sure that you don't want to finished this one, ?
68. So you've got a better idea then, ?
69.and
70.which means ... 
71.Data for loading automatically on startup
72.Player data
73.Setup data
74.Icon data
75.Text data
76.End
77.Phoneme
78.Translation
79.Back tile is
80.Back pattern is
81.Pathname is
82.A new font
83. has been loaded.
84. will be used.
85.There is not enough memory for the
86.: use the Task Manager window to adjust the size of the
87.sprites
88.font cache
89.Message from
90.Press SHIFT key to continue
91.length
92.Problem @
93.Type
94.|_|_|_|_|_A crossword game by R.I.D.Macfarlane|M|I|IVersion : |M|_|_|_|_Date of version: ^|M|_|_Owner of the copyright is @
95.|I|_|_Have a great game !
96.|M|MChoose one of the language directories and double-click on the icon to open it|M|M|MChoose a data file from this directory and drag the dashed box to this window.
97.|M|M|_|_|_|_Your chosen data file is being loaded|M
98.Single user licence
99.Multi-Machine licence
100.This copy is freeware
101.User
102.School
103.College
104.University
105.L.E.A.
106.Reviewer
107.Complimentary copy
108.Purchased through
109.Distributed by
110.Acorn in Education Centre
111.Same
112.same
113.SAME
114.printed on
115.Filed as
116.Number of words:
117.Number of tiles in x,y directions:
118.For example:
119.for example:
120.Word
121.ACROSS
122.DOWN
123.with meaning
124.and means ...
125.Word ^ is @
126. letters ^@
127. letters ^
128.Clue:
129.Clue
130.Example
131.Total number of tiles:
132.Tile coverage on board:
133.Code
134.at
135.and has
136.Text only
137.Coverage
138.Tiles
139.Handle
140.Size
141.Resolution
142.at line
143.No-one
144.one word
145.tiles per turn
146.in
147.secs.