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*                                                *
*           Desktop ArchieMan Help File          *
*                   Version 1.0                  *
*             Robert Armes & Mark Syms           *
*                                                *
**************************************************

!ArchieMan is Public Domain software and may be freely copied and 
distributed by any person provided:

1. It is copied as a whole including all files in the !ArchieMan 
directory (except the high score file, see below). 

2. No modification is made to any file in the !ArchieMan directory 
(except the high score file, which may be deleted to return the 
program to it's default conditions).

This is the result of a challenge set by an Amiga owner of our 
acquaintance who did not believe it possible, as you can see it was 
not a problem.

The program installs on the icon-bar until required, click SELECT on 
the icon to open the game window.  Closing the game window pauses the 
game until it is reopened.

The program requires certain modules from the System directory so it 
is necessary for the computer to have seen this application before 
using ArchieMan.

If the screen mode is changed the sprites for the game need to be 
re-scaled and while this is being performed the hourglass may be 
displayed (Unless you're on an A540 of course).  The program uses 
varying amount of memory depending on which screen mode is in use.  
Under some circumstances it may be that it will not function in 
certain modes due to lack of memory, if you require it to do so 
please free some more memory and click SELECT on the icon (200K 
should be sufficient regardless of the screen mode you are in).  Also 
we recommend that the program is used in at least 16 colour modes as 
it becomes a little difficult to see the maze with less than 16 
colours, we hope to rectify this in the future.

Keys
     
      Left : Z
     Right : X
       Up : '
      Down : /

Clicking MENU on the game window will allow you to Pause/Resume and 
Abandon game.  Clicking SELECT on the game window will Resume a 
Paused Game.  If the Caret is passed to another Application the game 
pauses until the game window regains the Caret.  

If you feel like making a contribution to student funds, then please 
do so enclosing a disc and we will send you updated versions of the 
program. Also if you have any comments, preferably constructive, you 
can contact us at the following address's and we will try to include 
#them in the next version.

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