StartColourDefinition
Seed(&1D)
Phase(&2C)
Dithering(&0)
LinearField(&FFFF,&0)
OneDimensionalStoreBufferTwo
OneDimensionalStoreBufferOne
CreateColoursUsingRGBData
EndColourDefinition

Seed(&ED61)
Phase(&30)
NoiseToBeFiltered(&14)
CreateTwoDimensionalFilter(Or(ShiftedNoise(&5E96,&AF,&2A5,&46),ShiftedNoise(&1C7E,&31,&89,&6A)))
TwoDimensionalTransform
CreateOneDimensionalFilter(QuickNoise(&42DD,&92))
SmoothOneDimensionalTransform
OneDimensionalContrast(&26)
HorizontalDistortion(Overwrite)
TwoDimensionalEqualization
Dithering(&25D2)
MakeSprite
Checksum(&D586)
End



