StartColourDefinition
  Seed(&B)
  Phase(&2C)
  Dithering(&1)
  NoiseToBeFiltered(&FFFF)
  LinearField(&F5EF,&7978)
  OneDimensionalTransform
  OneDimensionalEqualization
  OneDimensionalStoreBufferTwo
  LinearField(&ADD7,&7B58)
  OneDimensionalStoreBufferOne
  LinearField(&EC09,&BD5)
  CreateColoursUsingHSVData
EndColourDefinition

Seed(&79)
Phase(&2C)
NoiseToBeFiltered(&7B)
CreateCosineArtefacts(&639C)
CreateTwoDimensionalFilter(ShiftedFractalNoise(&D1EC,&1A2,Noise(&271,&275),Noise(&29F,&370)))
SmoothTwoDimensionalTransform
TwoDimensionalEqualization
HorizontalShear(&FFFF,Overwrite)
Dithering(Zero)
MakeSprite
Checksum(&DEF)
End

