StartColourDefinition
Seed(&11)
Phase(&20)
Dithering(&0)
LinearField(&BC5E,&3)
OneDimensionalStoreBufferTwo
OneDimensionalStoreBufferOne
CreateColoursUsingRGBData
EndColourDefinition

Seed(&63)
Phase(&2C)
NoiseToBeFiltered(&6B)
CreateTwoDimensionalFilter(ShiftedSymmetricNoise(&DC72,&116,&370,&2AA))
TwoDimensionalTransform
TwoDimensionalEqualization
Dithering(&2000)
MakeSprite
Checksum(&AFB6)
End







