StartColourDefinition
  Seed(&1D)
  Phase(&2C)
  Dithering(&0)
  NoiseToBeFiltered(&FFFF)
  LinearField(&0,&FFFF)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  CreateColoursUsingRGBData
EndColourDefinition

Seed(&1B52)
Phase(&30)
NoiseToBeFiltered(&5F)
CreateTwoDimensionalFilter(FractalNoise(Or(ShiftedNoise(&94BD,&834,&18C,&11C),ShiftedNoise(&6A1,&4E4,&104,&128)),&20))
TwoDimensionalTransform
TwoDimensionalEqualization
Dithering(&2000)
MakeSprite
Checksum(&F23C)
End
