StartColourDefinition
  Seed(&1D)
  Dithering(&2000)
  LinearField(&FE12,&44B9)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  CreateColours(RGB)
EndColourDefinition

Seed(&455D)
StopMutating
Phase(&0)
NoiseToBeFiltered(&C937)
CreateOneDimensionalFilter(QuickNoise(&F781,&113))
OneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
Seed(&B)
CreateOneDimensionalFilter(QuickNoise(&F7D5,&1FB))
SmoothOneDimensionalTransform
OneDimensionalContrast(&143)
HorizontalWaveWarp(Overwrite)
Seed(&B)
Phase(&99)
CreateOneDimensionalFilter(QuickNoise(&F395,&11F))
SmoothOneDimensionalTransform
OneDimensionalContrast(&DC)
HorizontalWaveWarp(SimpleAddition)
LinearField(&A7DC,&0)
StartMutating
For(&3)
  Ripples(&BEF3,&5396,Random(&FBF0,&1),Random(&D994,&1),FloorSubtraction)
Next
Dithering(&3633)
MakeSprite
Checksum(&2D31)
End

CreateOneDimensionalFilter(QuickNoise(&F395,&11F))
