StartColourDefinition
  Dithering(&0)
  LinearField(&FFFF,&0)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  CreateColours(RGB)
EndColourDefinition

Seed(&B)
Phase(&2C)
NoiseToBeFiltered(&FFFF)
CreateOneDimensionalFilter(QuickNoise(&FDD1,&17A))
OneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(FractalNoise(&FFFF,&178))
SmoothOneDimensionalTransform
HorizontalWaveWarp(Overwrite)
VerticalShear(&1,Overwrite)
HorizontalShear(&1,Overwrite)
VerticalWaveWarp(SimpleAddition)
HorizontalShear(&FFFF,Overwrite)
TwoDimensionalEqualization
Dithering(&200C)
MakeSprite
Checksum(&EF98)
End

