StartColourDefinition
  Seed(&0)
  Dithering(&3000)
  LinearField(&4A1A,&1CD)
  OneDimensionalStoreBufferTwo
  LinearField(&BDF0,&885B)
  OneDimensionalStoreBufferOne
  LinearField(&E7BF,&3EF4)
  CreateColours(HSV)
EndColourDefinition

Seed(&B)
Phase(&2E)
NoiseToBeFiltered(&C9AD)
CreateOneDimensionalFilter(QuickNoise(&AD0A,&118))
OneDimensionalTransform
HorizontalWaves(Overwrite)
VerticalShear(&3,Overwrite)
CreateOneDimensionalFilter(QuickNoise(&25E1,&111))
OneDimensionalTransform
HorizontalWaves(SimpleAddition)
VerticalShear(&FFFF,Overwrite)
CreateOneDimensionalFilter(Noise(&FB0B,&122))
SmoothOneDimensionalTransform
VerticalDistortion(Overwrite)
CreateOneDimensionalFilter(Noise(&F663,&125))
SmoothOneDimensionalTransform
HorizontalDistortion(Overwrite)
TwoDimensionalEqualization
Dithering(&A000)
MakeSprite
Checksum(&9184)
End

