StartColourDefinition
  Dithering(&0)
  LinearField(&223,&6689)
  OneDimensionalStoreBufferTwo
  LinearField(&DB48,&D14C)
  OneDimensionalStoreBufferOne
  LinearField(&EA76,&B077)
  CreateColours(HSV)
EndColourDefinition

Seed(&8F)
Phase(&3C)
NoiseToBeFiltered(&4C59)
CreateOneDimensionalFilter(QuickNoise(QuickNoise(&E9A9,&5DD),&AC))
SmoothOneDimensionalTransform
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(FractalNoise(QuickNoise(&B6E9,&92A),&46))
SmoothOneDimensionalTransform
HorizontalWaveWarp(Overwrite)
CreateOneDimensionalFilter(QuickNoise(&9D34,&832))
SmoothOneDimensionalTransform
VerticalWaveWarp(SimpleAddition)
TwoDimensionalEqualization
Dithering(&1AF9)
MakeSprite
Checksum(&C397)
End

