StartColourDefinition
  Dithering(&0)
  LinearField(&0,&FFFF)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  CreateColours(RGB)
EndColourDefinition

Seed(&B)
Phase(&2C)
NoiseToBeFiltered(&FFFF)
CreateOneDimensionalFilter(QuickNoise(&EF1F,&17B))
OneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(FractalNoise(&F8C2,&2A))
SmoothOneDimensionalTransform
HorizontalWaveWarp(Overwrite)
VerticalShear(&2,Overwrite)
HorizontalShear(&1,Overwrite)
CreateOneDimensionalFilter(Noise(&F8B0,&21B))
SmoothOneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(Noise(&F5BE,&1E7))
SmoothOneDimensionalTransform
VerticalWaveWarp(SimpleAddition)
HorizontalShear(&FFFF,Overwrite)
TwoDimensionalEqualization
Dithering(&2000)
MakeSprite
Checksum(&1F75)
End

