StartColourDefinition
  StopAnimating
  Seed(&B)
  Phase(&21)
  Dithering(&0)
  CreateOneDimensionalFilter(Noise(&DD54,&32B))
  SmoothOneDimensionalTransform
  OneDimensionalEqualization
  OneDimensionalStoreBufferTwo
  CreateOneDimensionalFilter(Noise(&340C,&338))
  SmoothOneDimensionalTransform
  OneDimensionalStoreBufferOne
  OneDimensionalEqualization
  CreateOneDimensionalFilter(Noise(&9735,&1D5))
  SmoothOneDimensionalTransform
  OneDimensionalEqualization
  CreateColours(HSV)
StartAnimating
EndColourDefinition

Seed(&44C9)
Phase(&1E)
CreateOneDimensionalFilter(QuickNoise(&D9D7,&139))
SmoothOneDimensionalTransform
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(QuickNoise(&8FB7,&114))
SmoothOneDimensionalTransform
OneDimensionalContrast(&241)
HorizontalWaveWarp(Overwrite)
TwoDimensionalEqualization
Dithering(&1A20)
MakeSprite
Checksum(&47FA)
End

