StartColourDefinition
  Dithering(&0)
  LinearField(&3B6D,&12C)
  OneDimensionalStoreBufferTwo
  LinearField(&EE15,&FCAE)
  OneDimensionalStoreBufferOne
  LinearField(&E713,&6960)
  CreateColours(HSV)
EndColourDefinition

Seed(&FADF)
Phase(&1D)
NoiseToBeFiltered(&ABAF)
CreateOneDimensionalFilter(QuickNoise(&A4F4,&148))
OneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(FractalNoise(&D473,&88))
SmoothOneDimensionalTransform
HorizontalWaveWarp(Overwrite)
VerticalShear(&1,Overwrite)
VerticalWaveWarp(SimpleAddition)
TwoDimensionalEqualization
Dithering(&2000)
MakeSprite
Checksum(&3E02)
End

