StartColourDefinition
  Dithering(Zero)
  LinearField(&FFFF,&0)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  CreateColours(RGB)
EndColourDefinition

Seed(&6B4A)
Phase(&1C)
NoiseToBeFiltered(&7B75)
Percentage(&0)
CreateOneDimensionalFilter(QuickNoise(&9DE1,&E7))
OneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(FractalNoise(&CE78,&5E))
Percentage(&A)
SmoothOneDimensionalTransform
OneDimensionalContrast(&24B)
Percentage(&14)
HorizontalWaveWarp(Overwrite)
VerticalShear(&1,Overwrite)
HorizontalShear(&1,Overwrite)
CreateOneDimensionalFilter(Noise(&920D,&193))
SmoothOneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
Percentage(&28)
CreateOneDimensionalFilter(Noise(&D699,&122))
SmoothOneDimensionalTransform
OneDimensionalContrast(&295)
VerticalWaveWarp(SimpleAddition)
Percentage(&32)
HorizontalShear(&FFFE,Overwrite)
CreateOneDimensionalFilter(Noise(&81C0,&15F))
SmoothOneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
Percentage(&46)
CreateOneDimensionalFilter(Noise(&C570,&FC))
SmoothOneDimensionalTransform
OneDimensionalContrast(&1CD)
HorizontalWaveWarp(SimpleAddition)
Percentage(&50)
HorizontalShear(&1,Overwrite)
TwoDimensionalEqualization
ScaledDithering(&3000)
MakeSprite
Checksum(&C15E)
End

