StartColourDefinition
  Dithering(Zero)
  LinearField(&FFFF,&0)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  CreateColours(RGB)
EndColourDefinition

Seed(&699D)
Phase(&22)
NoiseToBeFiltered(&8E6F)
Percentage(&0)
CreateOneDimensionalFilter(QuickNoise(&B99C,&D6))
OneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
Percentage(&A)
CreateOneDimensionalFilter(FractalNoise(&DE4D,&39))
SmoothOneDimensionalTransform
OneDimensionalContrast(&378)
Percentage(&14)
HorizontalWaveWarp(Overwrite)
VerticalShear(&1,Overwrite)
HorizontalShear(&0,Overwrite)
CreateOneDimensionalFilter(Noise(&9860,&164))
SmoothOneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
Percentage(&28)
CreateOneDimensionalFilter(Noise(&68C6,&FE))
SmoothOneDimensionalTransform
OneDimensionalContrast(&1D0)
VerticalWaveWarp(SimpleAddition)
Percentage(&32)
HorizontalShear(&FFFD,Overwrite)
CreateOneDimensionalFilter(Noise(&B090,&F8))
SmoothOneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
Percentage(&46)
CreateOneDimensionalFilter(Noise(&CB90,&139))
SmoothOneDimensionalTransform
OneDimensionalContrast(&222)
HorizontalWaveWarp(SimpleAddition)
Percentage(&50)
HorizontalShear(&2,Overwrite)
ScaledDithering(&3000)
MakeSprite
Checksum(&FE4A)
End

