StartColourDefinition
  Seed(&B)
  Phase(&2C)
  Dithering(&1)
  NoiseToBeFiltered(&FFFF)
  LinearField(&F5EF,&978)
  OneDimensionalStoreBufferTwo
  LinearField(&8DD7,&FB58)
  OneDimensionalStoreBufferOne
  LinearField(&EC09,&2BD5)
  CreateColours(HSV)
EndColourDefinition

Seed(&B)
Phase(&2A)
NoiseToBeFiltered(&FE67)
CreateOneDimensionalFilter(QuickNoise(&DB7E,&12E))
OneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(FractalNoise(&C18D,&3F))
SmoothOneDimensionalTransform
HorizontalWaveWarp(Overwrite)
OneDimensionalContrast(&107)
VerticalWaveWarp(SimpleAddition)
OneDimensionalContrast(&112)
VerticalWaveWarp(SimpleAddition)
OneDimensionalContrast(&113)
VerticalWaveWarp(SimpleAddition)
TwoDimensionalEqualization
Dithering(&2F2B)
MakeSprite
Checksum(&2974)
End

