StartColourDefinition
  Dithering(Zero)
  LinearField(&F715,&1)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  LinearField(&3ECD,&153)
  CreateColours(RGB)
EndColourDefinition

Seed(&8124)
Phase(&27)
NoiseToBeFiltered(&F02C)
CreateOneDimensionalFilter(QuickNoise(&D5EB,&F6))
OneDimensionalTransform
HorizontalWaves(Overwrite)
VerticalShear(&2,Overwrite)
CreateOneDimensionalFilter(QuickNoise(&6084,&B8))
OneDimensionalTransform
HorizontalWaves(SimpleAddition)
VerticalShear(&FFFF,Overwrite)
CreateOneDimensionalFilter(FractalNoise(&E29D,&AC))
SmoothOneDimensionalTransform
HorizontalDistortion(Overwrite)
Percentage(&42)
CreateOneDimensionalFilter(FractalNoise(&BA86,&15B))
SmoothOneDimensionalTransform
VerticalDistortion(Overwrite)
TwoDimensionalEqualization
ScaledDithering(&4000)
Percentage(&5A)
MakeSprite
Checksum(&2BD)
End

