StartColourDefinition
  Dithering(Zero)
  LinearField(&FFFF,&0)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  CreateColours(RGB)
EndColourDefinition

Seed(&7983)
Phase(&18)
NoiseToBeFiltered(&70)
CreateCosineArtefacts(&B259)
CreateCosineSymmetry
CreateTwoDimensionalFilter(PinkNoise(ShiftedFractalNoise(&C716,&1D8,QuickNoise(&F781,&113),Noise(&B15,&2D33)),&19D))
TwoDimensionalTransform
TwoDimensionalEqualization
Dithering(&2063)
MakeSprite
Checksum(&6893)
End

