StartColourDefinition
  Dithering(&0)
  LinearField(&FFFF,&3333)
  OneDimensionalStoreBufferTwo
  OneDimensionalStoreBufferOne
  LinearField(&7FFF,&0)
  CreateColoursUsingRGBData
EndColourDefinition

Seed(&699D)
Phase(&25)
NoiseToBeFiltered(&95F6)
CreateOneDimensionalFilter(QuickNoise(&AFC8,&C8))
OneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(FractalNoise(&CDAE,&3A))
SmoothOneDimensionalTransform
OneDimensionalContrast(&39F)
HorizontalWaveWarp(Overwrite)
VerticalShear(&FFFE,Overwrite)
HorizontalShear(&FFFF,Overwrite)
CreateOneDimensionalFilter(Noise(&9C17,&176))
SmoothOneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(Noise(&6E70,&FA))
SmoothOneDimensionalTransform
OneDimensionalContrast(&1D1)
VerticalWaveWarp(SimpleAddition)
HorizontalShear(&FFFE,Overwrite)
CreateOneDimensionalFilter(Noise(&B949,&10C))
SmoothOneDimensionalTransform
OneDimensionalEqualization
OneDimensionalStoreBufferOne
CreateOneDimensionalFilter(Noise(&CB18,&11B))
SmoothOneDimensionalTransform
OneDimensionalContrast(&261)
HorizontalWaveWarp(SimpleAddition)
HorizontalShear(&3,Overwrite)
|
StopMutating
| Normal animation pattern
DefineSolidBlock(TwoDimensionalPoint(Add(Y,Z),X))
Sculpture(ScaledSignedMultiply(SignedCos(X),Absolute(SignedCos(LogicalShiftRight(Y,&1)))),SignedCos(LogicalShiftRight(Y,&1)),ScaledSignedMultiply(SignedSin(X),Absolute(SignedCos(LogicalShiftRight(Y,&1)))))
Dithering(&2A45)
MakeSprite
Checksum(&7735)
End

