This page describes the ViewStation's HDS Tetris client
manual page.
HDStetris Manual Page
This is the HDS tetris man page.
NAME
hdstetris - X Window block dropping game
SYNOPSIS
hdstetris [ X options ]
DESCRIPTION
hdstetris is a game involving dropping blocks. As they drop
you can move them to the left or to the right by clicking the left
or right mouse buttons respectively. Pressing the shift key while
clicking the button causes the falling shape to rotate anti-clockwise
(left mouse button) or clockwise (right mouse button). Pressing
the middle mouse button causes the shape to quickly drop. Note that
the mouse must be in the window in which the shapes are dropping for
these actions to work correctly.
You can also use the keyboard: h for moving to the left, l
for moving to the right, j to rotate clockwise, k to rotate
counter-clockwise and space for dropping quickly.
You can also use the direction pad, if your keyboard has
one: (Left) to move left, (Down) to rotate clockwise, (Up) to rotate
counter clockwise, and (Right) to move right.
Points are scored for each block that comes to rest on the
gradually building up pile of blocks. Different blocks in different
orientations have different point values. When the pile reaches the top
of the screen and no further blocks can be dropped the game ends. When
a row of blocks across the screen is completely filled, that row is
removed and all the blocks above it drop down. As more rows are
deleted the blocks drop faster.
Almost everything about hdstetris can be configured via the
application defaults file.
OPTIONS
hdstetris takes standard X options (see X(1)). It adds the
following:
-speed value
This sets the game's speed. By default the speed is 10. 20
causes the game to be 2 times faster, 5 makes it 2 times slower.
"-speed 50" makes for an extremely fast game. Keep in mind that as
you knock out rows, the game's speed increases.
SEE ALSO
X(1)
AUTHORS
William Pohlmann (HDS Network Systems),
converted from Athena to Motif
Dan Greening wrote most of xtetris 2.0-2.3, based on earlier work
by Didier Tallot, Phill Everson, Martyn Shortley, and Adam Marguilies.
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