------------------------------
11/26/97: limited alfa release
------------------------------


-------------
2/13/98: v1.0
-------------

-Fixed a bug in planets rotation direction

-Now use Yale Bright Stars catalog for stars positioning

-3dfx Accelerated point management is OK starting with the Voodoo driver
 included in Mesa 2.6 distribution

-Runtime config options added

-Makefile for Microsoft Visual C++ included

-More accuracy

-On screen info added

-Orbits not in the same plane NOW

-Minor speed improvements

-Updated textures



--------------
2/15/98: v1.01
--------------


-Minor updates/bug fixes in Windows version



--------------
2/17/98: v1.02
--------------


-Linux "Core dumped bug" fixed




-------------
3/13/98: v1.1
-------------

-Code reorganization

-Updated and new textures

-New algorithm for planets positioning. You can view planets in a given date 
 (see README for accuracy details). Old Nbody algorithm is no longer supported

-A few satellites added (Moon, Io, Callisto, Ganymede, Europa, Titan)

-On screen help available

-New camera handling routines (see README for details)

-Minor updates/bug fixes



------------
5/2/98: v1.2
------------

-Updated textures (Mercury, Ganymede, Callisto, Europa, Titan, Saturn Rings)

-New satellites (Tethys, Dione, Rhea, Triton, Charon)

-New Sun and Saturn Rings look (alpha blending)

-Two new command line options, "-slices" and "-stacks" (see README for details)

-Windows Screen Saver version (see scrsaver/README in windows distribution)

-Fixed a bug in satellites positioning algorithm, orbits planes are OK now

-More realistic planets' radii

-Minor updates



-------------
7/26/98: v1.3
-------------

-Fixed a bug in "no lighting" mode

-Distant bodies labels

-Enhanced textures

-Mouse and Joystick support

-Command line option for FULL SCREEN mode (-fullscreen)

-New speed control method

-Minor updates



-------------
9/13/98: v1.4
-------------

-Fixed bugs in satellites positioning code

-Two new camera modes (Body to Body and Orbiter, see README for details)

-Great performance improvement, especially when running hardware accelerated.
 (now SLICES and STACKS default to 20 instead of 12, but even with this
 quality improvement program runs faster than ever)
 
-Earth, Moon, Mars and Jupiter high resolution textures (see hires/README)

-Real Time mode added

-New fullscreen modes under windows 95 (see README for details)

-Local time display in HUD
