- check that all socket stack processing is completed
#include <$OV_HEADER/ecs/ESOK/sockstack.h> ecsbool ESOK_stackEmpty(void);
The ESOK_Process call can return ESOK_NOTHING_DONE when there is still some data to be processed in the socket stack cache. This call enables a socket stack client to check that all socket stack processing for event I/O or annotation has completed.
ecsfalse
ecstrue