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S
ocket Stack APIs
The ESOK API manages the socket connection underlying event I/O and annotation:
ESOK_stackInit
initialises the socket stack.
ESOK_open
opens a connection to the ECS engine.
ESOK_buildRemote
populates an ESOK_Remote structure referring to a local engine instance.
ESOK_process
gives control to the socket stack.
ESOK_getFdSet
gets file descriptors for all currently open connections.
ESOK_stackEmpty
returns true if the socket stack is empty
ESOK_stackReset
resets the socket stack back to it's initial state.
ESOK_close
closes the socket stack connection to the ECS engine